TL;DR
- The problem. A robot policy can fail a task under one wording of the instruction and complete it under another. The policy has the skill. It grounds the instruction to the wrong object or relation.
- The edit. We compute a weight change that makes the failing wording act like the working one inside the network. It takes one least-squares solve per layer and no training. The robot still receives the original words.
- Where it works. The edit fixed the task on a VLA with an action expert and on a world-action model. It worked best in the VLM backbone or text pathway, where the policy grounds the instruction. On the world-action model it needed two wordings that line up word for word.
- The cost. On the world-action model, the edit also broke two other tasks whose instructions use the same spatial relation.
Contents
Same goal, different words
Robot policies are sensitive to how an instruction is worded [1, 2]. In an earlier study we gave three world-action models the same placement goals in different words [3]. When the instruction described the goal from the reference object’s side instead of the moved object’s side, stable placements fell by 12.2 points across 864 rollouts.
That study measured the gap. This post asks whether we can close it inside the policy.
Our running example is π0.5, an open vision-language-action policy (VLA) [4, 5], on a task from RoboLab, a simulated benchmark [6]. The instruction is “Put the cube then the banana in the bowl.” The robot picks up the cube and lets go of it on the way to the bowl. It completes the task about one time in five.
To find out why, we recorded 21 moments where the robot let go of the cube. We replayed each moment and changed only the instruction.
Drops that remain out of 21, by instruction
“Put the cube then the banana in the bowl” the original
“Put the rubiks cube then the banana in the bowl”
“Put the banana then the cube in the bowl”
“Put the cube in the bowl then the banana”
“Put the cube in the bowl then put the banana in the bowl” the clear wording
“Put the cube in the bowl”
Renaming the cube changed nothing. Putting “in the bowl” right after “the cube” removed almost every drop. So the policy was attaching “in the bowl” to the banana, and while it held the cube it acted as if it held the wrong object.
The policy has the skill. Given “Put the cube in the bowl then put the banana in the bowl”, the same weights completed 22 of 32 runs. Given the original wording they completed 3.
We call this weak language grounding [7, 8]. The policy can do the task, but it grounds the instruction to the wrong object or relation [9].
A clear wording works. Can we make the original wording work too, without changing a word?
Edit the weights, keep the words
We cannot always reword an instruction. Instructions come from people and from other software.
Each of these policies has a component that grounds the instruction. In a VLA it is the VLM backbone, the vision-language model that takes in the camera images and the instruction [10, 11]. In a world-action model it is the text pathway, the layers that carry the instruction tokens [12]. A second component generates the actions. It is an action expert [5] or an action head [13].
The clear wording already produces the right activations in the component that grounds the instruction. So we copy them. We record moments where the robot fails, and we replay each one with both wordings. Then, for each layer, we solve for the weight change that makes the original wording produce the clear wording’s activations.
This is context distillation [14, 15] in closed form. Each layer takes one least-squares solve, the same update used to edit facts in language models [16, 17]. We run no training and collect no new data. The robot still receives the original instruction.
1. The original wording goes in. The VLM backbone attaches “in the bowl” to the banana, and the robot drops the cube.2. The clear wording goes in. The activations in the VLM backbone change, and the robot completes the task.3. Offline, we solve for the weight change that turns the first set of activations into the second. Each layer takes one least-squares solve, and no robot runs.4. Same words, edited weights. The original wording now produces the clear wording’s activations, and the robot completes the task.
- The original wording goes in. The VLM backbone attaches “in the bowl” to the banana, and the robot drops the cube.
- The clear wording goes in. The activations in the VLM backbone change, and the robot completes the task.
- Offline, we solve for the weight change that turns the first set of activations into the second. Each layer takes one least-squares solve, and no robot runs.
- Same words, edited weights. The original wording now produces the clear wording’s activations, and the robot completes the task.
We work by weight-space programming [18]. An LLM editor, here Claude Opus, reads and writes the weights with tools instead of an optimizer. Before any robot run, the editor checks each edit offline. It replays the recorded moments through the edited weights and looks at the actions the policy plans. Three simpler edits failed this offline check before the one above passed.
How we score an edit
A run is one attempt at a task. Every run of a task begins from the same scene and has its own random seed. We build and choose an edit on practice runs. We score it on held-out runs, whose seeds played no part in building it.
The simulator is noisy. When we ran one policy twice on the same seeds, about 30% of the runs ended differently on one task and almost 60% on another. So we compare the edited and the unedited policy on the same seeds, and we trust a difference only when it is larger than this noise.
We also compare every edit with a random edit of the same size. It changes the same layers with the same rank and singular values, in random directions. Concurrent work uses the same control [19].
It works on a VLA with an action expert
π0.5 pairs a PaliGemma VLM backbone with a separate action expert. We wrote the edit into the VLM backbone and scored it on 128 held-out runs. The unedited policy completed 27 of them, and the edited policy completed 106. The edit fixed 81 runs and broke 2.
A random edit of the same size did nothing. The edit also recovers most of what the clear wording gives. On the same 64 runs, the edited policy completed 50 with the original wording, and the unedited policy completed 57 with the clear wording.
A compact version keeps most of the effect. It changes only what the VLM backbone computes at the image tokens in layers 8 to 16, and it can be stored in 0.16% of the parameter count.
Share of held-out runs π0.5 completed
- unedited, original wording
- with our edit
- with a random edit of the same size
- unedited, given the clear wording
Put the cube then the banana in the bowl
Our edit27 → 106 of 128
Compact version of the edit19 → 102 of 128
Random edit of the same size13 → 9 of 64
Clear wording, no edit13 → 57 of 64
The same edit on two other tasks
Pick up the eyeglasses22 → 44 of 64
Put the cube to the left of the bowl8 → 36 of 64
The same edit helped two other tasks
We ran the edit unchanged on 15 other tasks. Two improved: “Pick up the eyeglasses” and “Put the cube to the left of the bowl”. On the other 13 we saw no clear change. Those tasks had 16 to 32 runs each, so we could have missed a small change.
The edit does not make the policy better at spatial language in general. “Put the cube to the right of the bowl” still never works. Our guess is that the edit strengthens how the policy ties a destination, such as “in the bowl” or “to the left of”, to the object in the gripper.
All of this is one policy. Does the same edit work on policies that are built differently?
Does it carry over to other architectures?
We tested two more architecture types, with one released model of each.
A world-action model [20] predicts the video of what will happen and the robot’s actions together, in one network [21]. Our instance is Cosmos3 Edge [12]. Its instruction tokens run through their own text pathway.
A VLA on a reasoning backbone grounds the camera images and the instruction in a reasoning VLM, and it generates action chunks with an action head [22]. Our instance is GR00T N1.7 [13], with a Cosmos-Reason2 backbone and a flow-matching [23] diffusion-transformer head [24].
| Architecture | Grounds the instruction | Generates the actions |
|---|---|---|
| VLA with an action expertπ0.5 | VLM backbone (PaliGemma) | Action expert (flow matching) |
| World-action modelCosmos3 Edge | Text pathway | Video/action pathway, which also predicts the video |
| VLA on a reasoning backboneGR00T N1.7 | VLM backbone (Cosmos-Reason2) | Action head (flow-matching DiT) |
We ran all three on the same RoboLab tasks in Isaac Sim [25], and we paired each edit with a random edit of the same size. We start with the world-action model.
In a world-action model, the edit works as well as the clear wording
The world-action model has the same kind of failure on another task. Here are two wordings of one goal:
Fails “Move the mustard bottle on the table so that the raisin box is to the left of the mustard bottle.”
Works “Move the mustard bottle on the table so that the mustard bottle is to the right of the raisin box.”
Both wordings state one spatial relation, each from a different object’s side. With the second wording the model completed 31 of 32 practice runs. With the first it completed none.
We built the edit from this pair and wrote it into the text pathway. On 64 held-out runs the edited model completed 56, with the original wording. The unedited model completed the same number when we gave it the clear wording. The unedited model and the random edit completed none.
Runs the robot completed on Mustard right of raisin box, of 64 held-out runs
So the edit carries over to this world-action model. Three things decide whether it works: where the edit goes, how the two wordings line up, and whether the policy has the skill at all.
The edit works best where the instruction is grounded
We wrote the same edit into each component of each architecture.
1. The edit in the VLM backbone or text pathway.2. The edit in the action expert, video/action pathway or action head.3. The edit in the action output projection, in the action-expert VLA only.
- The edit in the VLM backbone or text pathway.
- The edit in the action expert, video/action pathway or action head.
- The edit in the action output projection, in the action-expert VLA only.
On π0.5 we also tried three variants. One restricted the VLM edit to the image tokens. One edited the VLM backbone and the action expert together. One was a gated edit of the action output projection, written by an LLM editor that never saw our edit. Each of them fixed part of the failure.
How often the robot completed the task, with the edit placed in each component
- robot with the edit
- robot with a random edit of the same size
- robot without any edit
In both models where the edit works, it helped most in the VLM backbone or text pathway. In π0.5’s action expert it helped less. In the world-action model’s video/action pathway it did nothing.
We think the reason is cause and symptom. The clear wording changes the VLM backbone or text pathway first, and the components downstream follow. An edit there copies the cause. An edit in the action expert has to copy activations that also depend on where the robot is, so it copies a symptom. On π0.5’s action output projection, the edit fixed nothing when it acted at every step. It helped only behind a gate that switches it on at the right moments, as in activation steering [26].
Interpretability work points the same way. In π0.5, information about the instruction reaches the action expert through a narrow band of layers [27]. Our offline replays agree. In the world-action model, the text-pathway edit reproduces almost all of the clear wording’s effect on the planned actions. The video/action-pathway edit reproduces less than a quarter.
The two wordings have to line up
The edit copies the clear wording’s effect onto the original wording token by token. Each token’s input is a key, as in model editing [17]. On the mustard task the two wordings have the same length and swap words in place. Every token has a counterpart, and the edit works.
When the clear wording adds words, the added tokens have no counterpart. The edit failed this way on the world-action model’s Cube left of bowl and on the reasoning-backbone VLA’s Cube then banana.
1. The two wordings, word by word. The clear one inserts a clause.2. The words before and after the clause match one to one, so they line up.3. The inserted words have no counterpart in the original, so the edit has nowhere to copy their effect.
- The two wordings, word by word. The clear one inserts a clause.
- The words before and after the clause match one to one, so they line up.
- The inserted words have no counterpart in the original, so the edit has nowhere to copy their effect.
We wrote this rule down before we tested two new pairs of wordings. The first pair has equal length: Cube left of bowl, worded bowl-first and cube-first. The edit lifted the world-action model from 1 to 12 of 32 held-out runs, far above a random edit. The second pair has unequal length, and its edit failed the offline check, as the rule predicts.
| Case | The two wordings | Result |
|---|---|---|
| Mustard right of raisin box, world-action model | Same length, swapped in place | Fixed |
| Cube left of bowl, world-action model | Words added | Failed the offline check |
| Cube then banana, reasoning-backbone VLA | Words added | Broke the task |
| Mustard right of raisin box, copying only the shared words | Only the shared words | No better than a random edit, in replays |
| Cube left of bowl, bowl-first and cube-first, predicted | Same length, swapped in place | Fixed, as predicted |
| Cube in front of bowl, bowl-first and cube-first, predicted | Words added | Failed the offline check, as predicted |
π0.5 is the exception. Its clear wording adds words, and the edit still works. π0.5’s VLM backbone attends over the image tokens and the instruction together, so the clear wording’s effect also reaches the image tokens. Both wordings share those tokens, and the edit copies the effect there. π0.5 is known to hold spatial information at its image-token positions [27].
The policy must already have the skill
The edit copies a behaviour that the policy already shows under some wording. It did not help when no wording produced the behaviour.
We tried three other π0.5 failures, with Claude Opus and GPT-6 Astra as the LLM editors. In one the robot grabs a lookalike block. In another the box is too wide for the robot’s usual grasp. In the third a mustard bottle slips out of the gripper. The editors wrote dozens of edits, and none helped. The policy can tell the lookalike blocks apart, but no input we tried made it act on that. The box needs a grasp the policy never learned, and the bottle slips.
We also changed one bias value so that the gripper closes more readily. Across seven tasks the policy completed exactly as many runs with the change as without it.
Runs whose outcome changed, as a share of the paired runs
- runs the edit broke
- runs the edit fixed
Our edit on Cube then banana128 runs
Random edit of the same size64 runs
An edit for the lookalike block64 runs
One gripper bias value, on seven tasks240 runs
No edit: the unedited policy run twice64 runs
The reasoning-backbone VLA fails for the same reason. Without any edit, GR00T N1.7 completes only 3 of the 9 tasks at all. A clear wording helped on one task, Cube then banana, and the gain was within noise. We copied that wording into the VLM backbone and into the action head. With either edit the robot completed none of 32 practice runs, while random edits of the same size left it about where it started.
The cost: the edit overgeneralises the relation
We ran the world-action model’s mustard edit unchanged on every other task. Two tasks broke. The edit was built from a sentence pair that turns “left of” into “right of”, and both broken tasks have instructions that say “left”. On one of them the robot now carries the mustard to the wrong bin.
Share of held-out runs the world-action model completed on other tasks
- unedited
- with the mustard edit, clearly worse
- with the mustard edit, no clear change
Instructions that name the left side
Cube left of bowl13 → 0 of 32
Mustard in left bin9 → 0 of 32
Other instructions
Cube then banana18 → 18 of 32
Eyeglasses4 → 1 of 16
Yellow on red24 → 22 of 32
Three-cube tower1 → 1 of 32
Flat box0 → 0 of 16
Cube in bowl24 → 28 of 32
The edit changed how the text pathway grounds a spatial relation, and the change reached other instructions that use the relation. Model-editing work calls this a loss of specificity or locality [28], or a ripple effect [29]. Directional words are also where π0.5 and GR00T N1.7 are most sensitive [30].
π0.5’s edit behaved differently. Run the same way, it helped two tasks and broke none that we could detect.
Protecting other instructions did not help in our tests
We rebuilt the mustard edit twice with constraints that tell the solve to leave other instructions unchanged [17]. The first rebuild protected 65 unrelated instructions. The second protected 24 instructions from other tasks that use the same spatial relations. Both rebuilds kept the fix, and both still broke a task that shares the relation.
A third rebuild copied only the words that both wordings share. In replays it barely touched the other tasks, and it also lost the fix.
These tests were small. Each used 16 practice runs in one setting, with no control. Methods that enforce preservation exactly, by projecting the update away from the protected keys [31], might do better. We did not test them.
A second edit did not undo it
The world-action model also fails Cube left of bowl because of weak grounding. A more specific wording about doubles its success on practice runs. But that wording adds words, and its edit failed the offline check. Stacked on the mustard edit it failed again, so neither edit ran on the robot.
Can an LLM find these edits on its own?
We gave seven fresh Claude Opus editors the same tools and the same small budget. Each got one π0.5 task with a different kind of failure. No editor saw our edit or another editor’s work. We scored each edit they submitted on 64 held-out runs.
The editor on the cube task found the grounding failure by itself. It replayed the drops with a clear wording, as we had. Then it wrote a different and much sparser edit that changes 1,024 weights. That edit raised success from 11 to 27 of 64, which is less than our edit and more than noise.
| Task | Weights changed | Held-out runs completed, unedited → edited |
|---|---|---|
| Cube then banana | 1,024 | 11 → 27 of 64, a clear gain |
| Pick up the eyeglasses | 3,072 | 18 → 27 of 64, within noise |
| Mustard into the left bin | 4,094 | 8 → 11 of 64, within noise |
The other four editors submitted nothing, which the protocol asks for when no edit holds up. On Cube left of bowl the fix broke grasping. On the three-cube stack the edit failed its offline check. On the lookalike block no wording helped. On the flat box the grasp held and the box still slipped. Every editor’s notes and code are in the repository.
Putting it together
| Architecture | Did the edit fix the task? | Where the edit worked | Effect on other tasks |
|---|---|---|---|
| VLA with an action expertπ0.5 | Yes, close to the clear wording | Best in the VLM backbone. The action expert helped less | Helped two tasks and broke none we could detect |
| World-action modelCosmos3 Edge | Yes, as well as the clear wording | In the text pathway. The video/action pathway did nothing | Broke two tasks that use the same spatial relation |
| VLA on a reasoning backboneGR00T N1.7 | No, both placements made it worse | Nowhere we tried | Not tested, because no edit worked |
What this means
Some robot failures come from weak language grounding. The policy has the skill, and the instruction fails to trigger it. A policy can even encode the instructed target without that target controlling the action [32].
When a clear wording works, a closed-form edit can copy its effect into the weights. In our tests the edit worked when three things held. The policy had the skill. The edit went into the component that grounds the instruction. And the two wordings lined up token by token, or they shared image tokens that carried the effect.
The edit can also change other instructions that use the same relation. So we check every edit on tasks it was not built for.
Our rule of thumb is to edit when some wording already makes the robot do the right thing, and to train when none does. Two outside reports of large gains from weight edits fit this rule. One edited checkpoints that were already fine-tuned on each task [33]. The other built its updates from differences between trained models [34]. We did not reproduce either result.
Limits
Simulation only. Every number comes from RoboLab tasks in Isaac Sim. We ran nothing on a physical robot.
One scene per task. Held-out runs change the random seed and keep the scene, so they do not test new object positions.
Small samples. With 64 runs per comparison we can detect a change of about 19 percentage points. With 16 to 32 runs we can detect only larger ones.
One released model per architecture type. The results describe π0.5, Cosmos3 Edge and GR00T N1.7. Each model has its own cameras and action-chunk length, so compare what an edit fixes or breaks within a model, and do not compare success rates across models.
The edit needs a wording that works. We found each clear wording by trying rewordings.
The edit is low-rank and not sparse. It changes many weights by a small amount.
Cosmos3 Edge’s wiring. We read it from the code that serves a sibling model, Cosmos3 Nano [12]. In that code the video/action pathway reads the instruction only through the text tokens’ keys and values.
Try it
weightsmith is a harness for weight-space programming on robot policies. An LLM editor, or you, reads, probes and writes π0.5’s weights through one tool. The harness scores every edit against the unedited policy on held-out runs.
git clone https://github.com/adeeb10abbas/weightsmith && cd weightsmith
pip install -e '.[mcp]'
weightsmith --help
Start with the README. The benchmark has the rules for submitting an edit, and the leaderboard has every result so far. The explorer shows every π0.5 comparison run by run. All numbers and records has every table, the protocol and more clips for the three architectures.
References
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Citation
Ali-Adeeb Abbas and Esmaeil Seraj. “Distilling Instructions into Weights: Closed-Form Edits Fix a Robot Policy’s Misreading.” 2026. arXiv preprint, forthcoming.
@misc{abbas2026distilling,
title = {{Distilling Instructions into Weights: Closed-Form Edits Fix a Robot Policy's Misreading}},
author = {Abbas, Ali-Adeeb and Seraj, Esmaeil},
year = {2026},
url = {https://ali-adeeb.com/weightsmith/},
note = {arXiv preprint, forthcoming}
}
We measured every result here ourselves on paired simulator runs, except where we say that a result is a guess or comes from another group. The exact numbers and statistical tests are in the paper and the result files. Each π0.5 video shows one run where only the edited robot succeeds, at twice real speed. This work builds on weight-space programming (Takehi et al.) and uses Physical Intelligence’s open π0.5 model and the RoboLab tasks in Isaac Sim.